Weekly shonen jump 09 rar
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Requesting Password Reset Instructions You have been sent an email with instructions on how to reset your password. NOTE: If you don't receive a message right away, please be patient. At times some customers have experienced delays of several minutes. The six volumes were reprinted in in bunko format.
To a point, the story has a similar concept to Captain Tsubasa , but with baseball, like a gifted schoolchild who has changed schools, superhuman physical strength beyond a child and over the top manoeuvres.
It has several differences beyond being different sports, though, such as incorporating more serious themes like the death of the protagonist's father and a younger brother's abduction. The Wakamiya Fighters were unable to win a single time in the Joto district tournament, so the team is at risk of being disbanded. On top of that, the team only has six members, three below the required minimum, since most members were unable to cope with the severe practice imposed due to the captain's zeal for baseball.
Captain Tsubasa Wiki Explore. For this reason, many sites will claim a series has far less chapters than it actually did have. Most sources will claim the original Saint Seiya had only chapters, which would have meant it lasted only a little over two years in the actual magazine, but in reality, nearly two years before the series had even ended it was already celebrating chapters see: Other notable series like Dr.
Slump and Kinnikuman have been given fan-made chapter numbers that are accepted by most English-language sources as fact despite not being in any way official, not in publication order or multiple chapters bundled together. Though most major series can be approximated and series after the 90's generally avoid these problems, if you are looking for a specific chapter, there are some things to note.
Reordered or Omitted Chapters : In gag manga, reordering was fairly common with this happening in plenty of early classics like Toilet Hakase , Kochikame or Dr.
Due to the episodic nature of these manga, they are also more likely to simply omit chapters from their collections, usually controversial ones but not always. Kochikame and Moeru!! Onii-san are examples of chapters being omitted to avoid controversy. Combined Chapters : In many story manga, the serialized chapters would end on cliffhangers that didn't necessarily work as cliffhangers when in collected form and it was common for series to bundle together chapters that flow directly into one another.
This is why gag manga tended to actually keep most of their chapters with some rearranging while story manga would require more streamlining. Chapter Covers Removed or Swapped Around : As part of this general streamlining process, one of the biggest things that was often lost from story manga and even many gag were chapter covers. As a general rule, each chapter of every series had its own unique cover. But in most collections of many classic manga, those covers are missing or have been repurposed like using color pages from the magazine as tankobon covers for the collection.
While sometimes covers are removed because two chapters are being combined together, even in a manga that does keep all their chapters labeled there can be a significant removal of chapter covers to avoid interrupting major story arcs Rokudenashi Blues is a rare 90's example of this. Even when some covers were kept as in popular series like City Hunter or Hokuto no Ken , they could have their placement completely rearranged so a cover corresponds with two completely different chapters between the magazine and the tankobon.
Or, what were originally covers become bonus extras in the volumes series like Saint Seiya or Dai no Daiboken using chapter covers to show character profiles. Masakazu Katsura began a stylistic trend with his manga to remove chapter covers and instead have blank pages with the title on them in the collections and then a curated selection of the magazine chapter covers would appear in the back such as in Denei Shojo or I"s.
Other authors in the 90's would also include galleries of chapter covers that had been removed from their original placement for streamlining purposes like Masaya Tokuhiro and Yoichi Takahashi. Chapter Titles Changed : Though generally any chapter titles that are used in the collections did originally appear in the magazine version even if they applied to a smaller section , there are popular manga like Jojo no Kimyo na Boken or Bleach that made significant changes to chapter titles from the magazine to the volume.
Another similar change that occurred with manga was the removal of chapter numbers. In the magazine, Rokudenashi Blues and Dai no Daiboken chapters were numbered but they were not in the collections. Because it combined numerous chapters in its later years, Tar-chan had a much higher official chapter number for its last chapter when it ended in the magazine than it did in its collections.
This is often as simple as altering the text in a chapter slightly or fixing something that was drawn wrong but it can be much more dramatic including censorship of particularly controversial panels. Some chapters when published in the magazine form are very rough sketches for certain pages that are then completed in the collections and some things are deliberately censored in the magazine that are then added in for the tanks. Since the late 90's it is usually the censoring of nipples which previously had been fairly common in Jump.
Another example of necessary alterations that only affect manga from the 90's and earlier was that ads used to appear directly on a varying amount of manga chapter pages in each magazine issue. These ads could be for various things but the way different authors dealt with them in their collections was not uniform.
Some authors simply leave these spaces as massive blank sections of the page, some insert messages from the author and others just insert filler panels that were not originally in the chapter.
Crossovers : Because many Jump manga referenced one another over the decades, characters associated with one series may appear in a series other than their own. Jump is unique in a number of ways from its primary competitors and contemporaries, with one of the notable aspects of its decades-long run being the covers. Many manga magazines since the 80's and 90's have used photo covers primarily of gravure idols to entice a secondary audience to the magazine but Shonen Jump is extremely rare for its length and demographic for almost exclusively using illustrated covers featuring the actual manga contained within.
Even more specifically, the very rare exceptions have not been idols but people like Ayrton Senna , Arnold Schwarzenegger or the authors of the manga themselves. Also, despite launching when alternative manga was becoming mainstream, Jump did not have a period of using alternative covers like Magazine and Sunday were doing in the late 60's and early 70's. Jump is also fairly unique in that it features most of its new series on the cover for their first chapter, at least since the 80's, though there have been a number of very notable exceptions to this.
Most magazines wait for series' to get popular before giving them the cover if their manga are even given the cover in the first place. Serials run in Weekly Shonen Jump are not strictly bound to any set genre or style parameters, though the magazine has a tendency to directly inspire its future creators many of whom were assistants to Jump mangaka before debuting with their own serials.
Perhaps due to its competitive nature in trying to remain popular, many of the pillars of Jump have very similar tropes and themes. This usually works with one series becoming popular and later or contemporary series adopting aspects of it into their own manga. This can range from references and cameos, to explicit tributes or many other stylistic things that are often seen as part of the formula of a successful shonen manga. The most all-encompassing genres generally published in Jump are sports manga, battle manga and gag manga; though these limits are regularly pushed to include non-traditional sports, new battle systems or more bizarre gags.
However, one of the biggest things that makes Jump manga easily identifiable is the self-referential nature of many series. It is very common for a series to at some point feature somebody reading or talking about Jump with a number of them going a step further and having it be a plot point in an otherwise serious story gag manga are especially prone to referencing Jump and breaking the fourth wall.
While for each individual series this is generally a minor detail, for readers of the magazine it is an easter egg which becomes infinitely more obscure when collected, as the reference can be to a decades-old contemporary that never became popular or that readers may not even realize ran in the magazine at the same time.
References range from every serial in an issue featuring a cameo of Kankichi Ryotsu or Luffy's straw hat , to a series directly about making a Jump manga Bakuman. There are also many reader-submitted elements of the Jump magazine that can massively impact a series such as fan-submitted character or creature designs Kinnikuman , Bobobobo , Toriko which are adapted by the author to varying degrees to fit into their story.
There are also popularity polls that can directly impact the direction of a series based on which characters the author learns are most popular with readers. The magazine also has more direct references between the creators of the manga themselves with author comments being included in the table of contents for each issue. While Jump has experienced general controversy in its long lifetime like most popular media, it is generally not significant and revolves around questions of content being age-appropriate or influencing kids negatively.
There have also been cases of people getting arrested for posting early spoilers of the magazine online. However, in a select few cases, controversy has directly influenced a series and even more rarely, resulted in cancellation regardless of how popular the series is. In the era when Jump launched, it was actually the fourth major Weekly Shonen as King existed , and when Champion followed a year later it was part of a large network of five magazines which often fought for dominance and it was never completely definitive which was the most popular of this period.
As part of the trend of this time, it was extremely common for mangaka to appear in multiple weekly shonen magazines and several appeared in all five sometimes simultaneously. As such, Jump's earliest years are filled with creators who came from or are most associated with other weekly shonen magazines but often had a much more minor role in Jump.
Below are the most significant examples including all the creators from the first issue minus the reprinted comic strip and the one complete unknown creator who is not known to have done anything else. Besides Shinji Mizushima who may not have truly appeared but almost did, there were a number of other notable absences of authors who were active in all the other magazines or almost appeared in Jump like Mitsuru Adachi who was nominated to appear in the annual readers one-shot contest , Sanpei Shirato whose assistant did appear , Takao Saito a major contributor to Magazine, Champion and Sunday , Kazuo Koike who wrote for most shonen and seinen magazines of the time , Mitsuteru Yokoyama who had popular series in all the other four and Monkey Punch who had a very similar but mysterious look-alike in Bancho Kano who created a very Lupin-esque series called Nusutto that was popular enough at the time to get the author on the cover of Jump but not collected and the author became an obscurity.
Of all these highly notable mangaka to appear in Jump's early era which had little indication of what the magazine became , the first and primary creator to generally stick with Jump and help define the magazine was Hiroshi Motomiya who debuted in No. The series proved to be such a massive hit that Motomiya was actually forced to extend it beyond his intended ending.
The series ended in a fashion three different times, the first major ending in was the author's intended ending and the one that he preserved in later collections when he had more sway in the industry.
The series got the cover of this issue but editorial advertised the series as returning a few issues later and it did so in The second major ending was in , again the series received the cover but the opening pages of the magazine which would normally be a lead color was a celebration of Motomiya's marriage to shojo mangaka Jun Morita and included photos of major Jump authors in attendance. This time the series advertised his return for the following year with his second series, Musashi.
But while Musashi was still ongoing, Otoko Ippiki released three bangaihen chapters and these became the focus of Motomiya's presence in the magazine and Musashi was ended early a few months later. Otoko then returned for one final stretch before it ended its run permanently in early and Motomiya began regularly returning with new shorter series instead through the 70's and 80's.
A two-part epilogue to Otoko Ippiki was also published in Jump in and it regularly returned to the cover for anniversary celebrations. While this tactic of editorial meddling forcefully extending a series against its author's wishes is highly questionable, the series did influence and inspire many young mangaka who would come to work for Jump and Motomiya was ultimately able to serialize many other shorter works in the magazine's history appearing in over of the magazine's first issues and only left in to focus on seinen manga.
Motomiya kept his association with Shueisha where he has become one of the publisher's most published authors by a significant margin with his 90's hit Salaryman Kintaro being his longest and best-selling series.
While he did use his success at Jump to appear in many other magazines through the 70's and 80's including the other major weekly shonen magazines, unlike the authors listed above, he did not leave Jump during this time and remained a fixture of the magazine.
Otoko Ippiki not only launched the Jump Comics brand in but reprint editions helped launch the Shueisha Manga Bunko brand in and the Shueisha Bunko brand in It is the protagonist of Otoko Mankichi Togawa that represents the first true major Jump hero and it is the creators inspired by it and who worked as assistants for Motomiya that became the first generation of Jump-defined creators, kicking off the modern Jump lineage.
It is in this period that Jump began to fully define itself in the 70's and that it created the system of talent for which it is generally known for, with the majority of its creators after this being rookies who made their debut with Jump and often people who worked as assistants on Jump manga before debuting with their own. Motomiya himself had many major assistants and at least two legendary authors serialized tributes to Otoko Ippiki in Jump after they became successful though neither of these manga lasted.
Several of Jump's biggest creators were originally assistants for other major creators before them and even creators who were never assistants have talked about how they were inspired or influenced by their predecessors and contemporaries in Jump example: Masashi Kishimoto being influenced by Ninku but not working as a Jump assistant. Or on the other end of the spectrum, some mangaka who were not assistants have had their assistants attempt Jump serials, and there are many examples of short serials in Jump's history by creators who were Jump assistants example: Osamu Akimoto was not an assistant of a Jump author but his assistants Hiroshi Aro and Masatoshi Usune had Jump serials.
Though a complete and exhaustive list would become excessive, these are the authors in Jump with more than appearances listed in order of most appearances and a listing of who they were an assistant for or who was their assistant that also appeared in Jump:.
In the past, the authors of Jump would annually appear together in a group shot on the cover of the magazine often dressed in themed costume , but as mangaka became more private about their personal appearance this trend totally stopped after the 90's with many successful mangaka in later Jump history being virtual unknowns as individuals.
Traditionally mangaka included pictures of themselves in their own collections as was common internationally with authors of books as well but these too became less common in the 90's and were replaced by drawings. As a result fans often speculate on the identities of more popular private authors, such as debating whether they are male or female or even if they are actually secretively other published mangaka using a new pen-name. There are also several major examples of authors becoming close friends who debut in the magazine around the same time like Toriyama and Katsura, Shimabukuro and Oda, Kobayashi and Akimoto or Morohoshi and Hoshino.
These annual events where authors meet one another have been mentioned as nerve-wracking or inspiring by young creators and occasionally have been depicted in manga. Historically Jump has been quite strict with authors putting out a new chapter each issue, creating an intense work schedule that has burned out many but they began greatly loosening up on this in the late 90's with some established authors being given more room to have absences. Many of Jump's most legendary authors are never able to make weekly series again with a few notable exceptions.
Some of these authors are granted more leeway in Jump itself to return with short works or take many breaks examples: Cowa!
Apart from its earliest days before it had a proper stable of ongoing titles, Shonen Jump usually publishes less one-shots than other magazines and in many cases either at the time or retroactively , these one-shots are done by creators who also worked on serials in the magazine.
Often one-shots are either used to fill in an unexpected absence of a serial in which case the one-shot tends to be by an unknown creator or more often, the magazine features a series of one-shots as part of some event. These events usually range from five to ten one-shots.
In a rare few cases, one-shots are even given the cover of the magazine. With the majority of Jump serials having started as a one-shot that was reworked for the serial, most creators start off doing one-shots; though the majority of these are not published in the main Shonen Jump magazine but in its various spin-offs over the years. Weekly Shonen Jump has had many spin-offs over the years with most of the "Jump" magazines being descended from it in some way or another , but its most direct spin-off has gone under many different incarnations.
Beginning in as extra issues of the magazine, where creators like Akira Toriyama , Tsukasa Hojo , Hirohiko Araki or Tetsuo Hara would publish their earliest one-shots, in it became an official seasonal spin-off see here , which would continue to publish one-shots by creators that would later make it big.
It went through numerous name changes in later years including Akamaru Jump , Jump Next! The longest-running independent magazine that came out of Weekly Shonen was its monthly counterpart, originally known as Bessatsu Shonen Jump , it then lasted for decades as Monthly Shonen Jump and is now known as Jump SQ.
All these spin-off magazines are often separated from Weekly Shonen Jump by one major factor; while WSJ rarely runs sequel series even to its most successful franchises, many of these other magazines' longest-running series are sequels and specifically sequels to series from WSJ. Slump and Dragon Ball but the only major sequels in the magazine's history were primarily renamed serials that never really ended with one flowing right into the next though there were a few exceptions.
On the other hand, many Shueisha manga magazines and even some magazines from other publishers are in part held up by sequels or spin-offs from this magazine. Examples include:. As part of being the most popular manga magazine in Japan, Weekly Shonen Jump and specifically its most popular series are very popular around the world.
Though internationally Jump is most popular in Europe and East Asia, it also has a growing market in the United States possibly slowed down in the 00's by frequent censorship of highly popular series and Latin America. The most popular Jump serials will often be published in a number of languages generally while they are still ongoing in Japan and several regions have even published their own equivalent to Weekly Shonen Jump such as Comic Champ Korean and Formosa Youth Chinese and the digital only Weekly Shonen Jump English.
It is worth noting that none of these magazines translate the entirety of Jump and when using Shonen Jump covers that show the mascot character of every series in the magazine, the international editions will edit out the series' that they don't translate. In the case of Comic Champ, original Korean material is heavily featured and in the case of all three magazines, while Weekly Shonen Jump is the most popular source drawn from, material from other Jump magazines like Jump SQ and V Jump is also included.
The magazines are used to translate particularly popular material such as One Piece while it's still new in Japan but other series that aren't translated in magazine form are still translated and published in collected form. Though Shueisha's English-language publishing partner Viz had increased its effort of simulpubbed new series in its digital version of the magazine over the years, it frequently skipped over series that became successful which it then had to catch up on such as Kimetsu no Yaiba or Jujutsu Kaisen.
But in it increased its efforts and ended its digital magazine to instead provide an overall service that included much of their Jump back-catalog and began to simulpub all new series in the Japanese magazine. Besides being accessible as a service to more countries, Mangaplus also offered other languages with its Spanish service even translating new Jump works the English service skipped over. The magazine is still not fully translated as one-shots are often ignored but even some of these are picked up if the author is high profile enough.
With the end of Yuragi-So no Yuna-san in mid which could not be simulpubbed due to already being licensed to Seven Seas after Viz passed it over , all the series in the magazine are now officially available internationally on the same day as the Japanese version. Generally, collections of manga from this magazine as well as a few of its more direct spin-off magazines are published under the Jump Comics banner. In the earliest decades of the magazine, Jump Comics was reserved for popular ongoing series while Jump Super Comics was usually used to collect short miniseries that had already ended and in some cases, Jump Comics Deluxe was also used.
Eventually, even short series that had ended were published under Jump Comics and these latter two banners were shifted over with the launch of Super Jump in the 80's. Below is listed all serials from the magazine's history that have been collected. Despite the fact that the majority of one-shots have been collected, these are not listed though many of them are contained within the linked volumes.
Series that have never been collected and thus do not have their own page are not listed but all material exclusive to the magazine is listed within individual issue pages. Note that links are always to the first printed collection of the series, which in the case of very early serials, can often be decades after the fact or was not by Shueisha.
It is also worth noting that collected versions of series can include extra material that was never published in the magazine, particularly in relation to series that ended abruptly in the magazine but were given a more complete epilogue in their respective collections.
This earliest era of Jump featured a lot of one-shots and appearances from creators more famous for their work in other magazines. Jump's first issue in launched two series, Kujira Daigo and Chichi no Tamashii. Daigo ended in the final issue and was collected by Wakagi Shobo , Chichi no Tamashii lasted until late and was one of the first three series collected under the Jump Comics brand along with Harenchi Gakuen and Otoko Ippiki Gaki-Daisho the two bigger hits that both started in the final issue.
Issue covers from this era were often unrelated to the manga contents and represented a general sports theme or they were group covers with an assortment of manga represented. The earliest artist to regularly get prominent covers was Noboru Kawasaki of Kyojin no Hoshi fame who received the largest portion of a cover for his one-shot in the 7th issue and his first series in the magazine, Otoko no Joken, was the first to get the full magazine cover for its launch when it debuted in the 10th issue it went on to receive several more covers and prominent promotion on shared covers despite being a limited series.
But in mid it was Harenchi Gakuen, Chichi no Tamashii and Otoko Ippiki Gaki-Daisho that all received special issues of Jump that collected earlier chapters for new readers to catch up and Otoko Ippiki had become the face of the magazine. The magazine also split its focus between gag manga and story manga with gag manga often sharing status as a group. Sanpiki did. This era of Jump has the most significant uncollected material as trends moved to serials becoming longer but it was still normal for them to never get reprinted.
As such there are a number of series that lasted months created by famous authors that have only appeared in these issues including some by Toru Shinohara , George Akiyama , Takumi Nagayasu , Kotaro Komuro , Yoshinori Takayama , Jiro Gyu , and Motoka Murakami.
One of the chapters of Lion Books from this era is a rare example of a Tezuka work that has never been reprinted. The magazine was truly dominated by a handful of hits at this time with the promotion of authors on the covers being very impacted by their already established reputations. Otoko Ippiki remained the major face of the magazine at the start of with an assortment of gag manga such as the popular Dokonjo Gaeru also getting covers but Motomiya tried to end Otoko conclusively early in the year, only to come back a few issues later due to editorial pressure and continue to get many covers including a photo cover of himself and another of him punching Nagai with Kaizuka acting as a referee.
But with the 34th issue of , Jump for the first time began giving the cover to multiple new series in a row some of the new series in this batch did not get the cover but 34, 35, 36 and 38's covers were all of the series starting in those issues. The biggest of these was the last, Koya no Shonen Isamu, the first and only long-running series Noboru Kawasaki drew for Jump and just as his Otoko no Joken was the first series to get the full cover for its first chapter, Isamu was the first series to get the full cover for its first two chapters and got several more in the year including one of Kawasaki himself and Otoko Ippiki was then able to "end" in the 51st issue of the year.
Isamu became the face of the magazine and special issues of Jump were released collecting chapters of Isamu for readers to catch up but Jump also tried reviving its original hits which created some early examples of the tension between authors who produced hits for the magazine and the editors. Harenchi Gakuen returned after having "ended" nearly a full-year earlier and Motomiya returned with his second series Musashi which also received the cover for its first two chapters. But he was pushed to bring back Otoko Ippiki and released three bangaihen chapters of Otoko in issues where Musashi was still ongoing with Ippiki's one-shots getting the magazine covers while Musashi quickly lost prominence and was cancelled.
Otoko Ippiki then returned one final time in mid-'72 and remained prominent until its ultimate end in early Musashi was then collected by Asahi Sonorama with Jump not able to publish its version for several years and Motomiya refused to have the later chapters of Otoko Ippiki reprinted in some collections of the series and only made them available digitally through his company with the series' 50th anniversary.
The digital version sold by Shueisha continues to not include them. Meanwhile, Harenchi Gakuen ended its final time in late with the very next issue starting Nagai's new series Mazinger Z another rare early example of a series getting the cover for its first issue but Go Nagai left Jump after a year of Mazinger and later works in the franchise were published in many other magazines where he had already established himself.
He never made another series in Weekly Shonen Jump. At the start of , Jump had its first annual contest where readers voted for their ten favorite authors to each create a one-shot and then vote on those one-shots so the winning author could receive a prize. Sanpiki , Torii Toilet Hakase , Yoshimori he had only appeared in a few issues of Jump before but had been active in other magazines for years and would start a long-running series in Weekly Shonen Champion this same year and Motomiya Otoko Ippiki.
Each year a special issue of Jump was released to collect all the one-shots and order them by their voted ranking. In mid-'73, Jump once again attempted to give a batch of new series the covers for their first issues but while all five covers prominently promoted all five series, only the last two both by established authors from other magazines actually gave the full cover to their new series.
Though the other three series from this batch were not ultimately successful, two involved authors who would return with big hits in and the other was one of the first manga to be published in English, Hadashi no Gen. The author had been a kid who survived Hiroshima and the manga was a dramatized telling of this experience.
Motomiya then returned with a new series Obora Ichidai, and the gag manga Toilet Hakase which had been quietly running in the magazine for three years began frequently receiving cover pages and color pages due to switching out its titular protagonist for Sunami. Toilet Hakase was one of the best-selling manga in early Jump history and when it ended in it was also the longest, with over three-hundred chapters and its Jump Comics tankobon collection reaching 30 volumes an achievement passed a few years later by Kochikame which ultimately lasted volumes and nearly chapters.
Jump also began to promote its baseball manga, which while often long-running rarely got covers or color pages before this. Covers from Play Ball, Samurai Giants and Astro Kyudan increased including covers where the three of them appeared together for a general baseball theme and a much more balanced rotation of popular series of different varieties was finally achieved.
Jump had become the weekly shonen magazine with the highest circulation. For the second one-shot contest in , Jump actually gave each of the ten one-shots the cover of their issue, pictures of the authors were included on the covers for the and contests. Though most of the ten authors were the same as the previous year, new faces included Kimio Yanagisawa Onna-Darake , Norihiro Nakajima Astro Kyudan , Akio Chiba Play Ball and Fujio Akatsuka the legendary gag manga author who had rarely appeared in Jump but the now very popular Toilet Hakase debuted in as part of a series of one-shots made by his assistants.
Honoo no Giants was launched in late with many color pages in its early months being tied to the popular real-life baseball team the Yomiuri Giants and Circuit no Okami started in the first issue of with a manga about circuit racing that became one of the most popular and longest-running Jump manga of the late 70's. Kawasaki returned to Jump with one final short series in early , Hana Mo Arashi Mo, which received the cover for each of its first three chapters.
The third one-shot contest only brought in one new author, Saburo Ishikawa, who had barely appeared in Jump at this point but would go on to have a year-long series in the magazine a few years later. Motomiya's Obora Ichidai ended in dramatic fashion with the protagonist blowing his own brains out with a gun and he returned a few months later with Zero no Hakutaka about a class of young kamikaze pilots and their unfortunate fate, this was a shorter series and the first of a common trend for the legendary author who would remain a fixture in the magazine for another decade but frequently cut his own series short or made them about unconventional things while he also branched out into writing popular works in many other magazines including seinen and shonen.
His presence was largely felt in the magazine through his influence on many of the other young authors including a few who had been his assistants. One of his former assistants became a major manga writer Buronson and began Doberman Deka in mid-'75 which became his first hit series, it was the first series of the artist Shinji Hiramatsu who had been published in Jump while he was still in high school several years earlier. He would go on to produce a manga for Grand Jump decades later that dramatically depicted his career in Weekly Shonen Jump and featured appearances from notable authors of that time.
Pirates , Dr. With Jump's foundations laid, this era brought in or significantly increased the profile of many creators who would come to define the 80's for Jump when the magazine reached a new height of popularity and influence. The trio of long-running baseball manga was maintained after the end of Honoo no Giants with the start of Akutare Giants which also had ties to the real-life baseball team.
It is likely due to these ties that both series have long been out-of-print despite the fact Akutare ended up lasting more than twenty volumes and its author became a major contributor to Jump for the next decade.
It was still not the norm for new series to get the cover in their first issue but some did get it like Beranme Holmes Yoshizawa's series after Dokonjo Gaeru or Condor no Tsubasa Nakajima's series after Astro Kyudan. Both ended within a few months. At this point authors that stuck around in the magazine would often end a series and be back with a new one months later as both Yoshizawa and Nakajima returned yet again with a new series in early Towards the end of the year , the rookie Tatsuhiko Yamadome began Kochikame but it did not get a cover until 51 after which it began to receive much more prominence in the magazine due to its early popularity.
It went on to last forty years. Tatsuhiko himself who later had to change his pen-name and became Osamu Akimoto was one of the new faces in the one-shot contest.
Yoshihiro Takahashi of Akutare Giants also made his first appearance. Toilet Hakase became one of the rare manga before the late 90's to get promoted on the cover of its final chapter though it was at the back of the magazine and did not get a color page.
Much like Kochikame, another hugely significant manga started in early which also did not get the cover with Kochikame getting the cover instead , this was Kurumada's Ring ni Kakero which became one of the biggest hits in the magazine and massively elevated Kurumada's legacy.
He had a short series in Jump years before but that was lumped in with the gag manga of its time while this became an influential battle manga; applying the over-the-top training, drama and art-style of a mid's Jump hit Astro Kyudan to boxing. Another Motomiya assistant, Tatsuo Kanai, debuted his golf series Hole-in-One which ran for a couple years. This was the only year from where Motomiya himself did not have any serialization active at some point in the year his previous series Zero had ended in mid but he did appear for two one-shots, the first as part of the annual one-shot contest and the second was Sawayaka Mantaro which received the cover and came back the following year as his next series.
Though the magazine now varied its covers more often so they weren't necessarily the series that got the lead color page that issue, Sawayaka got the lead color for its first five chapters in a row and received a color page for more than 30 issues in Many other series from these years were still not getting covers and a fair amount never got collected.
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